The main cause of wars spiraling out of control in these games is a little something experts call 'the international effect' which is what happens when your comfy little war against your smaller and poorer neighbor becomes a free-for-all barroom brawl with dozens of countries ripping each other due to each country's allies jumping into the fray. *Be aware of who are your friends, and who are your enemy's friends. So, not every war is fought to steamroll the opposition. Set your objectives beyond 'I wan't to beat the crap of this guys' What's your aim? Sometimes total conquest is not feasible, or advisable, but taking key provinces is. * Never start a war unless you are really sure you can win. Enjoy them, but bear in mind that they never last enough) The key is to keep them under control, rather than to try to eliminate completely (Granted, you'll experience periods of prosperity. * On the other hand, inflation and deficit are facts of life. Those stability decreases combined with rebelions and low military morale can halt your game to a grind. Some things I learned playing EU III, I hope they are of use in Rome: Then, there's the manual (at least EU III had one), but it's better to play first and get a little experience, and then read the manual to see what you are doing wrong. One thing to remember with the EU games is that there's no set way to win or lose (well, they could conquer all your territory, but most of the time the computer opts to make you the vassal of the conquering state instead of just obliterate you), so you can blunder your way and still playing, and unlike more rigid games, you can eventually come back from the brink of defeat. I've never played EU:Rome but if it works like EU 3, the best way to go is to start a game and play casually, which will lead you to make every mistake posible, and learning from that.
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